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Metaverse In Gaming Market: By Component (Hardware, Software, Services); Age Group (Below 21 Years, 21 - 35 Years, 36 - 50 Years, 51 Years and Above); Technology (AR & VR, MR, Blockchain, Artificial Intelligence (AI), Others); Genre (Action, Adventure, Role-playing Games (RPGs), Simulation, Sports and Racing, Strate Sandbox, Card and Casino Games, Others); Region—Market Size, Industry Dynamics, Opportunity Analysis and Forecast for 2025–2033
Metaverse in gaming market was valued at US$ 23.90 billion in 2024 and is projected to hit the market valuation of US$ 216.14 billion by 2033 at a CAGR of 27.72% during the forecast period 2025–2033. Read More
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Last Updated: 22-May-2025 | Format: | Report ID: AA05251326
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