24/7 Customer Support

Enterprise Augmented Reality and Virtual Reality Market - Industry Dynamics, Market Size, And Opportunity Forecast To 2030

Global Enterprise Augmented Reality and Virtual Reality Market - (By Component- Hardware, Software, and Services; By Type- AR and VR; By Enterprise Size- SMBs and Large Enterprises; By Industry- Retail, E-Commerce, Automotive, Manufacturing & Logistics, Construction & Real Estate, Healthcare, Education & Training, Gaming, Entertainment & Media, Aerospace, Travel & Tourism and Others; and By Region) - Industry Dynamics, Market Size and Opportunity Forecast, 2030

  • Published Date: 14-Jul-2022  |   Format: pdfpowerpointexcel  |  Report ID: AA0722283
    Delivery: 2 to 4 Hours
INFOGRAPHIC:
Enterprise Augmented Reality and Virtual Reality Market

View Full Infographic

REPORT SCOPE

Market Size Value in 2021US$ 18.9 Billion
Expected Revenue in 2030US$ 364.9 Billion
Historic Data2017-2020
Base Year2021
Forecast Period2022-2030
UnitValue (USD Bn)
CAGR39.2%
Segments coveredBy Component, By Type, By Enterprise Size, By Industry, By Region
Key Companies                                                                    AWE Company, EON, Reality Inc., FXGear Inc., Google, Microsoft, Qualcomm Technologies, Cognitive3D, Samsung, Facebook Technologies LLC, Seiko Epson, LG Electronics, HP Development Company, L.P., and Huawei among others
Customization ScopeGet your customized report as per your preference. Ask for customization

FREQUENTLY ASKED QUESTIONS

AR uses a real-world setting while VR is completely virtual. AR users can control their presence in the real world whereas, VR users are controlled by the system.

Growing trend of mobile AR and VR glasses is the current trend in the enterprise AR-VR market.

The global enterprise AR-VR market is studied from 2017-2030. 

The growth rate of the global enterprise AR-VR market is 39.20%, with an estimated value of US$ 364.91 Billion by 2030.

North America held the major share in terms of revenue, in the global enterprise AR-VR market in 2021. 

Factors such as the growing need to enhance decision-making among enterprises and the increasing use of AR-VR in instruction and guidance drive the growth in the market.

Issues of security and privacy related to augmented reality are restraining factor that inhibits the growth of the enterprise AR-VR market.

Component, type, enterprise size, industry, and region are the different segments of the global enterprise AR-VR market. 

Based on industry, the market is segmented into retail, E-commerce, automotive, manufacturing & logistics, construction & real estate, healthcare, education & training, gaming, entertainment & media, aerospace, travel & tourism, and others.

US holds the major share in terms of revenue in the North America enterprise AR-VR market in 2021. 

The virtual reality segment holds the major share in 2021 in the global enterprise AR-VR market.

The key players operating in the market include AWE Company, EON. Reality Inc., Google, Microsoft, Qualcomm Technologies, Cognitive3D, Samsung, Facebook Technologies LLC, LG Electronics, HP Development Company, L.P. and Huawei among others.

LOOKING FOR COMPREHENSIVE MARKET KNOWLEDGE? ENGAGE OUR EXPERT SPECIALISTS.

SPEAK TO AN ANALYST